**Thanks to our friends at Wikimedia for making their fundraising data open source.
Results: 1 through 5 of 5 (0.002 secs)|
You searched for: (collection:game_interviews OR mediatype:game_interviews) AND -mediatype:collection AND firstTitle:S
|Satoru Iwata Interview - Kikizo|
Interview with Satoru Iwata president of Nintendo Co. Ltd. from May 2004 (likely done at E3). In-game footage centres around a The Legend of Zelda: Twilight Princess game (annouced at the show), and the hardware the Nintendo DS (of which there are prototype shots included in the interview). Reginald "Reggie" Fils-Aime May 2004 E3 speech and DS announcement was included in the video, which was the major announcement...
Keywords: Kikizo; Interview; Satoru Iwata; Nintendo; Nintendo DS; DS; Zelda; Reggie Fils-Aime; Hiroshi Yamauchi; Shigeru Miyamoto
|Scott Henson - Xbox 360 Interview (March 2006) - Kikizo|
Kikizo interviews the then-Director of Microsoft's Game Technology Group, Scott Henson, in March 2006. Covers mainly the Xbox 360 (launched in December 2005), including the HD-DVD addon, as well as XNA. See the segments list for more detailed points. You can find the original video page, and at Kikizo.com. Thanks to Kikizo for the source.
Keywords: Kikizo; Interview; Scott Henson; Microsoft; Xbox 360; XNA; HD-DVD
|Shigeru Miyamoto Interview - Kikizo|
October 2002 Interview with Shigeru Miyamoto, game footage includes Zelda: The Wind Walker, Metroid Prime and Animal Crossing. Questions asked about if his family and children influences his design, about how now he oversees games and if that takes away from the more hands on role he had previously. Then moving onto the new Metroid (Prime) game and if it would be more open like previous Metroid games, then if Japanese players would respect the first person view, and his role in it...
Keywords: Kikizo; Shigeru Miyamoto; Interview; Nintendo; Zelda; The Wind Walker; Metriod; Animal Crossing; Game Cube
Downloads: 3,261 (1 review)
|Sudeki Video Interview (with Thomas Pirenen) - Kikizo|
An interview with Thomas Pirenen (of Climax Studios) the lead designer of Sudeki, described at the start of the video as the first RPG for the Xbox. Includes various production details, concept art and in game footage set to music. Videogame-related footage taken from Kikizo's archives. [Thanks to Kikizo.com for donating this footage.]
Keywords: Kikizo; Thomas Pirenen; Climax Studios; Sudeki; Interview
|Swordfish Studios' Julian Widdows Interview (Cold Winter) - Kikizo|
Kikizo interviews Julian Widdows of Swordfish Studios, about a variety of topics including their game Cold Winter, development and production of games, and on being an independent studio. Interesting since it was done before Swordfish Studios was acquired by Vivendi Games, and includes questions about working with them. Also has mention of Cold Winter 2; which seems to have been canceled since this interview was done or at least not properly announced...
Keywords: Kikizo; Interview; Julian Widdows; Cold Winter; Swordfish Studios; Vivendi Game; Rage Software